Phoenix Studios
All work

Game Cinematic · Realtime

Tropic Heir

ClientAAA Game Studio
Year2026
FormatGame

The Brief

What the room asked for.

Announcement and gameplay cinematics for an open-world action RPG set across a re-imagined coastal Africa. Two trailers, eight in-game cinematics, full pre-rendered.

Phoenix handled the announce trailer end-to-end and partnered with the in-house team on supporting cinematics over a 14-week sprint.

Our Approach

How it came together.

01

World-bible bake

Two weeks living inside the world bible. Every prop, fabric, weather state and language pattern catalogued before shot one.

02

Realtime block

Full announce trailer blocked in Unreal in 8 days. Studio leadership approved the cut before any final asset existed.

03

Hero character

Photoreal digital hero performer with hand-keyed face and AI-assisted body retarget from on-set mocap.

04

Pre-render finish

Final shots pre-rendered with path tracing, finished in Nuke, mastered for trailer release across YouTube, theatrical and storefront.

Selected Frames

Tropic Heir still 1
Tropic Heir still 2
Tropic Heir still 3

The Result

12M

Reveal views (week 1)

14 wks

Sprint

8

Cinematics

Credits

People who
made it.

  • Cinematic DirectorChiamaka Eze
  • Tech Art LeadJohan Niemand
  • Animation DirectorSade Williams