Phoenix Studios
All work

Series · Creature FX

Anansi Rising

ClientShowmax Originals
Year2025
FormatSeries

The Brief

What the room asked for.

A six-episode reimagining of the West African Anansi mythology, anchored by a fully CG title creature appearing across 84 hero shots and three feature-length set pieces.

Showmax needed a streaming-tier flagship that could hold its own against Marvel-grade VFX, on a continental budget and a 22-week post window.

Our Approach

How it came together.

01

Mythology-led design

Two weeks with cultural consultants, weavers and entomologists to ground the creature in real anatomy and Akan iconography before a polygon was sculpted.

02

AI look development

Proprietary diffusion pipeline cut look-dev iterations from 6 weeks to 9 days. Director approved final look in round three.

03

Realtime previs

Every hero shot blocked and lit in Unreal before principal photography, locking edit and saving 11 reshoot days.

04

Hybrid finishing

Houdini sims for web, fur and dust; Nuke for final composite; full HDR master in Resolve. Delivered to Showmax spec across all 6 episodes.

Selected Frames

Anansi Rising still 1
Anansi Rising still 2
Anansi Rising still 3

The Result

14 wks

Ahead of schedule

70%

Faster look dev

#1

Showmax season debut

Credits

People who
made it.

  • VFX SupervisorTunde Adebayo
  • CG SupervisorNaledi Khumalo
  • DirectorAmara Okafor
  • ShowrunnerShowmax Originals
  • Sound DesignPhoenix Audio